<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>acrocs's CGPortoflio Gallery</title>
<link>http://acrocs.cgsociety.org/gallery/</link>
<description>acrocs's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The Tower</title>
	<link>http://acrocs.cgsociety.org/gallery/995268</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1311171204_small.jpg"><br><br>It's part of a medieval level, i used this for the render of the others asset. Render with UDK.]]>
	</description>
	<pubDate>Wed, 20 Jul 2011 09:13:30 +0000</pubDate>
	</item>
	<item>
	<title>The Vihuela</title>
	<link>http://acrocs.cgsociety.org/gallery/995267</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1311171060_small.jpg"><br><br>The Vihuela, is a medieval Guitar, born in spain. It's another asset I made for Medieval CW.<br />
Render from UDK.]]>
	</description>
	<pubDate>Wed, 20 Jul 2011 09:11:03 +0000</pubDate>
	</item>
	<item>
	<title>The Organistrum</title>
	<link>http://acrocs.cgsociety.org/gallery/995265</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1311170826_small.jpg"><br><br>It's an Organistrum, a medieval instrument, who need two peoples to play, made for Medieval CW, <br />
Render from UDK.]]>
	</description>
	<pubDate>Wed, 20 Jul 2011 09:07:09 +0000</pubDate>
	</item>
	<item>
	<title>The Drawbridge Crank</title>
	<link>http://acrocs.cgsociety.org/gallery/995262</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1311170533_small.jpg"><br><br>It's a The Drawbridge Crank used for gate or movable bridge, <br />
made for Chivaldry Medieval Warfare. and the render, is just a Ingame ScreenShot, in UDK.]]>
	</description>
	<pubDate>Wed, 20 Jul 2011 09:02:18 +0000</pubDate>
	</item>
	<item>
	<title>The Gallow</title>
	<link>http://acrocs.cgsociety.org/gallery/995261</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1311170284_small.jpg"><br><br>It's a game asset made for the Indie Game: Chivaldry Medieval Warfare. And the render, is just a Ingame ScreenShot, in UDK.]]>
	</description>
	<pubDate>Wed, 20 Jul 2011 08:58:09 +0000</pubDate>
	</item>
	<item>
	<title>Level UDK (Prewiew 02)</title>
	<link>http://acrocs.cgsociety.org/gallery/974012</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1303401496_small.jpg"><br><br>Some Screen-Capture from UDK.<br />
It's not the final, I'am still working on it,]]>
	</description>
	<pubDate>Thu, 21 Apr 2011 10:58:27 +0000</pubDate>
	</item>
	<item>
	<title>Level UDK (Prewiew 01)</title>
	<link>http://acrocs.cgsociety.org/gallery/974010</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1303401409_small.jpg"><br><br>Some Screen-Capture from UDK.<br />
It's not the final, I'am still working on it,]]>
	</description>
	<pubDate>Thu, 21 Apr 2011 10:56:53 +0000</pubDate>
	</item>
	<item>
	<title>Arch Lowpoly</title>
	<link>http://acrocs.cgsociety.org/gallery/936822</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1290444294_small.jpg"><br><br>It's an modulable arch, with 7 different props.]]>
	</description>
	<pubDate>Mon, 22 Nov 2010 10:45:14 +0000</pubDate>
	</item>
	<item>
	<title>Stone Column</title>
	<link>http://acrocs.cgsociety.org/gallery/936824</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1290444577_small.jpg"><br><br>It's an modulable Column, compound by 4 different props. I used zbrush for the normal map.]]>
	</description>
	<pubDate>Mon, 22 Nov 2010 10:49:58 +0000</pubDate>
	</item>
	<item>
	<title>Wood Egle and Basic Column</title>
	<link>http://acrocs.cgsociety.org/gallery/936826</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1290444786_small.jpg"><br><br>It's Wood eagle for ornement  and  an modulable column, with 3 different props]]>
	</description>
	<pubDate>Mon, 22 Nov 2010 10:53:18 +0000</pubDate>
	</item>
	<item>
	<title>Architecture props</title>
	<link>http://acrocs.cgsociety.org/gallery/936831</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1290445181_small.jpg"><br><br>some low poly architecture props for the game the increment]]>
	</description>
	<pubDate>Mon, 22 Nov 2010 10:59:48 +0000</pubDate>
	</item>
	<item>
	<title>Architecture (opera)</title>
	<link>http://acrocs.cgsociety.org/gallery/936827</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1290444914_small.jpg"><br><br>Some High poly architecture props]]>
	</description>
	<pubDate>Mon, 22 Nov 2010 10:55:21 +0000</pubDate>
	</item>
	<item>
	<title>The wooden door</title>
	<link>http://acrocs.cgsociety.org/gallery/917581</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1283952062_small.jpg"><br><br>That's some props for Northern Ireland 1983, all the part could be used apart from each other.]]>
	</description>
	<pubDate>Wed, 08 Sep 2010 08:21:09 +0000</pubDate>
	</item>
	<item>
	<title>The Old Radio</title>
	<link>http://acrocs.cgsociety.org/gallery/917579</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1283951890_small.jpg"><br><br>This is an old radio from the year 1930, it was made for the game Northern Ireland 1983 as a game assets.]]>
	</description>
	<pubDate>Wed, 08 Sep 2010 08:18:14 +0000</pubDate>
	</item>
	<item>
	<title>the temple</title>
	<link>http://acrocs.cgsociety.org/gallery/917585</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1283952269_small.jpg"><br><br>It's a building for the mod EvoDune (Test Task)]]>
	</description>
	<pubDate>Wed, 08 Sep 2010 08:24:37 +0000</pubDate>
	</item>
	<item>
	<title>the temple</title>
	<link>http://acrocs.cgsociety.org/gallery/917588</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1283952619_small.jpg"><br><br>Another view of the game assets]]>
	</description>
	<pubDate>Wed, 08 Sep 2010 08:30:22 +0000</pubDate>
	</item>
	<item>
	<title>the temple (high poly)</title>
	<link>http://acrocs.cgsociety.org/gallery/917589</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1283952726_small.jpg"><br><br>High poly model used to get the normal map]]>
	</description>
	<pubDate>Wed, 08 Sep 2010 08:32:11 +0000</pubDate>
	</item>
	<item>
	<title>the cross</title>
	<link>http://acrocs.cgsociety.org/gallery/888919</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1275646181_small.jpg"><br><br>It's a Game asset, it's made with four objet, and witch each one have  is own normal, specular and diffuse map.]]>
	</description>
	<pubDate>Fri, 04 Jun 2010 05:09:44 +0000</pubDate>
	</item>
	<item>
	<title>The Cross</title>
	<link>http://acrocs.cgsociety.org/gallery/888917</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1275646088_small.jpg"><br><br>It's a Game asset, it's made with four objet, and witch each one have  is own normal, specular and diffuse map.]]>
	</description>
	<pubDate>Fri, 04 Jun 2010 05:08:11 +0000</pubDate>
	</item>
	<item>
	<title>Native indian</title>
	<link>http://acrocs.cgsociety.org/gallery/861293</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067965_small.jpg"><br><br>it's a native american Indian Statue.For this low poly work I try to make an old painted wood, and a tribal spirit in texturing. I made a hight poly too, and by backing a get my normal map and oclusion map.  <br />
<br />
Crits and comments please! Thanks!]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:06:12 +0000</pubDate>
	</item>
	<item>
	<title>ak 47 the shark</title>
	<link>http://acrocs.cgsociety.org/gallery/861298</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268068382_small.jpg"><br><br>Another weapon a ak 47, not too rusty this time, but not brand-new either, Normal by backing, and diffuse with photoshop.<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:13:06 +0000</pubDate>
	</item>
	<item>
	<title>Colt maya</title>
	<link>http://acrocs.cgsociety.org/gallery/861297</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268068310_small.jpg"><br><br>It's a low poly weapon, a black powder colt. I used maya glyphes for the style.<br />
The normal was made by use of a hight poly version, but for the glyphes, i use the plug-ing from photoshop.<br />
Crits and comments please! Thanks! <br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:11:55 +0000</pubDate>
	</item>
	<item>
	<title>M4 A1 Rapace</title>
	<link>http://acrocs.cgsociety.org/gallery/861296</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268068235_small.jpg"><br><br>It's my third low poly weapon for game. I work a lot on the diffuse texture, specialy on his rusty side.<br />
For the normal i use backing and some plug-ing in photoshop.<br />
Crits and comments please! Thanks!<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:10:42 +0000</pubDate>
	</item>
	<item>
	<title>Old Riffle</title>
	<link>http://acrocs.cgsociety.org/gallery/861295</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268068137_small.jpg"><br><br>It's a low poly weapon, a make two version: one clean (Brand-New riffle) and this one a old shotgun in bad state.<br />
I use 3d studio max and photoshop for texture.<br />
Crits and comments please! Thanks!<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:09:06 +0000</pubDate>
	</item>
	<item>
	<title>House</title>
	<link>http://acrocs.cgsociety.org/gallery/861292</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067890_small.jpg"><br><br>This is some static mesh, i made only a diffuse map for the two props. For the first one i paint all the texture for some kind of cartoon effect.<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:04:55 +0000</pubDate>
	</item>
	<item>
	<title>Med-Use </title>
	<link>http://acrocs.cgsociety.org/gallery/861294</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268068044_small.jpg"><br><br>That's a part of a huge environement, it's a mobile bridge, who may open two others ways in the principale room.<br />
It's a low poly environement, in all there are 12 000 triangles and 10* 1024 textures made with photoshop.<br />
Crits and comments are welcome.... ]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:07:45 +0000</pubDate>
	</item>
	<item>
	<title>The girl, The creature and the tree </title>
	<link>http://acrocs.cgsociety.org/gallery/888915</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1275645636_small.jpg"><br><br>my last painting, i try to made a magical scenery. I used only photoshop and my tablet.<br />
Crits and comments are welcome.... <br />
Thanks]]>
	</description>
	<pubDate>Fri, 04 Jun 2010 05:00:38 +0000</pubDate>
	</item>
	<item>
	<title>Carnivorous Symbiosis</title>
	<link>http://acrocs.cgsociety.org/gallery/861279</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268066921_small.jpg"><br><br>That's it, i bought a new wacom tablet, thanks to my previous job; and for his baptism of fire, i made this illustration, with photoshop.<br />
The plot is simple, just a carnivorous plant who live in symbiosis with the poisonous bee, in a desert. <br />
<br />
Crits and comments are welcome.... ]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 10:49:12 +0000</pubDate>
	</item>
	<item>
	<title>Another great planet 01</title>
	<link>http://acrocs.cgsociety.org/gallery/861280</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067067_small.jpg"><br><br>Some sketch i made for a personal video-game project: &amp;quot;Another Great Planet&amp;quot;, stell working on his (on my free time only).<br />
On left it's a lamp for a dark church, and on right it's an entrance of a cave, just for the story i use the shape of a snow heap outside my window, for the design.<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 10:51:18 +0000</pubDate>
	</item>
	<item>
	<title>Another great planet 02</title>
	<link>http://acrocs.cgsociety.org/gallery/861281</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067145_small.jpg"><br><br>Again another sketch from &amp;quot;another great planet&amp;quot;, on left it's a carnivorous plant, and on left it's some caterpillar, who become a kind of coconut tree.<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 10:52:31 +0000</pubDate>
	</item>
	<item>
	<title>Another great planet 03</title>
	<link>http://acrocs.cgsociety.org/gallery/861282</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067213_small.jpg"><br><br>Again another sketch from &amp;quot;another great planet&amp;quot;, on left it's a carnivorous plant, and on left it's some caterpillar, who become a kind of coconut tree.<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 10:54:08 +0000</pubDate>
	</item>
	<item>
	<title>Another great planet 04</title>
	<link>http://acrocs.cgsociety.org/gallery/861283</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067311_small.jpg"><br><br>Another two, on left a creature of sea, and on the right a mammal who live in bush.<br />
<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 10:55:28 +0000</pubDate>
	</item>
	<item>
	<title>Industroika</title>
	<link>http://acrocs.cgsociety.org/gallery/861289</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067810_small.jpg"><br><br>It's the cover, for a belgium germano rock band: Industroika; I made a whale skeleton like a part of an industry.<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:03:51 +0000</pubDate>
	</item>
	<item>
	<title>Sirien's Car</title>
	<link>http://acrocs.cgsociety.org/gallery/861288</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067704_small.jpg"><br><br>I started with some pictures of different Rolls Royces, but I don't want a realistic rendering, that's why i exagerating the proportion.<br />
<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:02:09 +0000</pubDate>
	</item>
	<item>
	<title>Scorpion</title>
	<link>http://acrocs.cgsociety.org/gallery/861286</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067634_small.jpg"><br><br>I use 3d studio max, VRay for rendering and photoshop for the texture (all paint with my graphic tablet). It's part of a desertic environement. I made a setup, for use in a short movie...<br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 11:00:38 +0000</pubDate>
	</item>
	<item>
	<title>Plant</title>
	<link>http://acrocs.cgsociety.org/gallery/861284</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g99/310299/310299_1268067497_small.jpg"><br><br>It's part of a desert landscape,i use this in a short movie, i use Vray for rendering and photoshop for texture. <br />
]]>
	</description>
	<pubDate>Mon, 08 Mar 2010 10:58:23 +0000</pubDate>
	</item>
</channel>
</rss>

